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Dhwanii - Issue 2

 

You can Compose - III

- Eswar Rangasubramoni

Eswar Rangasubramoni, is a US based IT developer who is a virtuoso of virtual synthesis. All his compositions are all software based and he has got amazing results to show. Listen to his compositions at his website : http://music.beyondaspirations.com

 
Loopy Fun

Computer based music composing has become a lot popular with the new breed of music composers. They have started talking about “Software Synths” and “Flangers” and “Filters” in music programs. These “synths” were basically not available to people who had just started to compose music due to the cost and maintenance troubles. Furthermore, nobody was ready to teach the techniques of using synthesizers, (synths as they are lovingly called). Nowadays, with the advent of software synthesizers that could be used on any normal PCs affordable by anybody. I am going to discuss some of the simple techniques of using such synths. I may not be covering them in deep, since such discussions will run pages and will not be in the interest of the beginners. These articles are intended to give the reader a good idea of what these synths can do for you and how you can use it to make interesting, and professional tracks.

Setting up the playground

Before we start with discussion on “Delays” we need a good software that can host all these “synths” and let us program them and make music. There are many such software available in the market. I am going to use FruityLoops, since that is the program that I use mostly to program my tracks, and a demo version is available free from www.fruityloops.com and incase you like it, you can buy it for a very nominal price and the program comes with a host of synths to start with. We will use Fruity Delay 2 for the discussion.

Alright, if you have already downloaded the software from the website, let us load it up and begin. Play around a little and learn the basics of making a track. I don’t want to cover that part in detail here. Once you are comfortable with the basics.

Startup FruityLoops and select File->New. The program provides a basic drumkit with 5 or 6 instruments on it. Right click on one of the channels and insert a “Plucked!” generator into the channel list as shown below.


Insert some basic notes like the one shown below. It can be any sequence of notes which you like. What we need is a repeating rhythmic piece that sounds good :-)


The FX window

Take a look at the instrument window of the “PLUCK” generator. On the top right hand side you would be seeing an FX number indicating “1”. This is the channel through which FruityLoops sends the notes to extra effects you have setup. We will be adding our “Delay” effect in this channel. For that we need to open the FX window.


On the main toolbar click on the FX button and bring up the FX window.


You could see 16 FX channels and 4 Send channels. Let us not worry about the “Send” part now. We will use the first FX channel to setup our Delay, since we have asked FruityLoops to use that channel for the PLUCK generator. What you see is a list of empty slots to put in the Effect plugins. Locate the first slot and click on the down arrow on the left. In the menu that comes up select “Fruity Delay 2” as shown below.


The Fruity Delay window looks like the one below. The controls are pretty much self explanatory. Before we tweak with the controls let us try playing the song a little. Make sure play pattern is selected on the toolbar and click on Play. Now you will see that you hear an “echo” of all the notes you entered being played with a slight delay to it. Experiment with the controls a little. Change the Pan value of the “Input” group to make the delayed notes on a different speaker. Change the input volume to change the volume of the delayed notes.


There! You have created your first Delay effect for your track. Remember that this is just a basic tutorial. This is just a tiny bit of the power of using FX channels in FruityLoops. This may not be the exact way in which you create Delay effects in a different program. The basic principles do remain the same.

Hope this helps. Have fun creating music.

 

© 2003 Eswar Rangasubramoni

   

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